Monsters, Inc. (2001 film) Credits

Full credits for Monsters, Inc.

Directors

 * Pete Docter
 * David Silverman (co-director)
 * Lee Unkrich (co-director)

Writers

 * Pete Docter (story)
 * Jill Culton (story)
 * Jeff Pidgeon (story)
 * Ralph Eggleston (story)
 * Andrew Stanton (screenplay)
 * Daniel Gerson (screenplay)
 * Robert L. Baird (additional screenplay material)
 * Rhett Reese (additional screenplay material)
 * Jonathan Roberts (additional screenplay material)

Additional Story Material by

 * Bob Peterson
 * David Silverman
 * Joe Ranft

Producers

 * Darla K. Anderson: producer
 * John Lasseter: executive producer
 * Kori Rae: associate producer
 * Andrew Stanton: executive producer

Original Music

 * Randy Newman

Film Editing

 * Robert Grahamjones
 * Jim Stewart

Casting

 * Matthew Jon Beck
 * Mary Hidalgo
 * Ruth Lambert

Production Design

 * Harley Jessup
 * Bob Pauley

Art Direction

 * Tia W. Kratter
 * Dominique Louis

Production Management

 * Katherine Sarafian: production supervisor

Art Department

 * Robert Anderson: additional set dresser
 * Randy Berrett: production artist
 * Geefwee Boedoe: additional storyboarding
 * Geefwee Boedoe: visual development
 * Trish Carney: set dressing manager
 * Jon Childress Farmer: set dresser
 * Jill Culton: visual development
 * Jason Deamer: production artist
 * Norm DeCarlo: sculptor
 * Peter DeSève: visual development
 * Ralph Eggleston: visual development
 * David Eisenmann: additional set dresser
 * Joe Ekers: additional storyboarding
 * Carter Goodrich: visual development
 * David Gordon: visual development
 * Oscar Grillo: visual development
 * Kevin Hawkes: visual development
 * Mark Cordell Holmes: production artist
 * David Hong: production artist
 * Jessica Hutchison: art production assistant
 * Glenn Kim: production artist
 * Jorgen Klubien: additional storyboarding
 * Ellen Moon Lee: co-set decorator
 * Ellen Moon Lee: set dresser
 * Albert Lozano: production artist
 * Bud Luckey: visual development
 * Angus MacLane: additional storyboarding
 * Nicolas Marlet: visual development
 * Lawrence Marvit: production artist
 * Nathaniel McLaughlin: production artist
 * Paul Mica: production artist
 * Paul Mica: texture painter
 * Ricky Nierva: additional storyboarding
 * Ricky Nierva: visual development
 * Floyd Norman: additional storyboarding
 * Jan Pinkava: additional storyboarding
 * Jerome Ranft: sculptor
 * Jonas Rivera: art department manager
 * Lou Romano: visual development
 * Mark Sanford: additional set dresser
 * Gary Schultz: production artist
 * J. Otto Seibold: visual development
 * Lane Smith: visual development
 * Bud Thon: production artist
 * Elizabeth Torbit: set dresser
 * Chris Ure: visual development
 * Sophie Vincelette: set dressing supervisor
 * Nick Vlahos: art production assistant
 * Jay Ward: art department coordinator
 * Andrea Warren: art department coordinator
 * Derek Williams: additional set dresser
 * Patrick Wilson: production artist

Sound Department

 * Jeanette Browning: dialogue recordist
 * Kent Brown: sound editor: temp effects
 * Lindakay Brown: foley editor
 * Vince Caro: additional dialogue recordist
 * Derek Casari: adr engineer
 * Tony Eckert: foley mixer
 * Teresa Eckton: sound effects editor
 * Sean England: machine room operator
 * Gert Janssen: dubbing editor
 * Doc Kane: original dialogue mixer
 * Noah Katz: sound editorial technical support
 * Stephen Kearney: sound effects editor
 * Brian Magerkurth: sound re-recordist
 * John McGleenan: additional dialogue recordist
 * Frank 'Pepe' Merel: foley mixer
 * Shannon Mills: sound effects editor
 * Tom Myers: sound designer
 * Jonathan Null: adr editor
 * Juan Peralta: digital sound mix technician
 * Gary Rydstrom: sound designer
 * Gary Rydstrom: sound re-recording mixer
 * Dee Selby: assistant sound designer
 * Michael Silvers: supervising sound editor
 * Steve Slanec: supervising assistant sound editor
 * Gary Summers: sound re-recording mixer
 * Dennie Thorpe: foley artist
 * Jana Vance: foley artist
 * Karen G. Wilson: foley editor
 * John Countryman: digital sound transferer (uncredited)

Visual Effects

 * Jessica Abroms: simulation and effects artist
 * Mark Adams: modeling artist
 * Paul Aichele: modeling artist
 * Lauren Alpert: lighting artist
 * Robert Anderson: layout artist
 * Anthony A. Apodaca: shading artist
 * Anthony A. Apodaca: simulation and effects artist
 * Daniel Arriaga: simulation and effects production assistant
 * James Bancroft: modeling artist
 * James Bancroft: shading artist
 * Byron Bashforth: shading artist
 * David Batte: shading artist
 * Chad Belteau: lighting artist
 * Tim Best: lighting artist
 * Jason Bickerstaff: modeling artist
 * Brian Boyd: master lighting artist
 * Daniel Campbell: layout technical director
 * Jenna Capozzi: simulation and effects coordinator
 * Loren Carpenter: additional effects developer
 * Onny P. Carr: lighting artist
 * Onny P. Carr: modeling artist
 * Chris Chapman: simulation and effects artist
 * Jun Han Cho: lighting artist
 * Jun Han Cho: modeling artist
 * Scott Clifford: master lighting artist
 * Robin Cooper: CG painter
 * Phaedra Craig: CG painter
 * Michael Curtis: digital trailer effects
 * Lawrence D. Cutler: modeling artist
 * Lars R. Damerow: shading artist
 * Ruieta DaSilva: modeling artist
 * Airton Dittz Jr.: lighting artist
 * Cynthia Dueltgen: modeling artist
 * Tom Duff: rendering software engineer
 * Nousha Emami: lighting technical director
 * Jay Faulkner: lighting artist
 * Danielle Feinberg: master lighting artist
 * Danielle Feinberg: modeling artist
 * Michael Fong: modeling artist
 * Michael Fong: simulation and effects supervisor
 * Damir Frkovic: modeling artist
 * Jamie Frye: CG painter
 * Michael Fu: shading artist
 * Elizabeth Gonzales-Guerra: lighting production assistant
 * Nicole Paradis Grindle: simulation and effects manager
 * Patrick Guenette: technical director
 * Christina Haaser: lighting artist
 * Nigel Hardwidge: shading artist
 * Thane Hawkins: lighting artist
 * Mark Tiberius Henne: modeling artist
 * Yvonne Herbst: CG painter
 * Dan Herman: additional effects developer
 * Cindy Hong: lighting artist
 * Sangwoo Hong: modeling artist
 * Lawrence Huang: digital artist
 * Bryn Imagire: CG painter
 * Patrick James: modeling artist
 * Patrick James: simulation and effects artist
 * Steven James: lighting artist
 * Rob Jensen: lighting artist
 * Rob Jensen: modeling artist
 * Andrew Jimenez: digital artist
 * Jongo: layout artist
 * Ben Jordan: lead shading artist
 * Thomas Jordan: shading artist
 * Thomas Jordan: simulation and effects artist
 * Steven Kani: simulation and effects artist
 * Michael Kass: software engineer: research and development
 * Michael Kilgore: simulation and effects artist
 * Glenn Kim: CG painter
 * Jae Hong Kim: lighting artist
 * Lisa Kim: lighting artist
 * Lisa Kim: modeling artist
 * Michael R. King: lighting artist
 * Michael R. King: shading artist
 * Stephen W. King: modeling artist
 * Stephen W. King: shading artist
 * Kristifir Klein: lighting technical director
 * Ivo Kos: lighting artist
 * Ivo Kos: modeling artist
 * Michael Krummhoefener: modeling artist
 * Ana Lacaze: lighting artist
 * Ana Lacaze: shading artist
 * Ken Lao: additional effects developer
 * Dan Lee: visual effects
 * Holly Lloyd: lighting artist
 * Tom Lokovic: rendering software engineer
 * Michael Lorenzen: modeling artist
 * Sue Maatouk-Kalache: shading manager
 * David MacCarthy: lighting artist
 * Steve May: modeling artist
 * Dale McBeath: character animator
 * Daniel McCoy: lead shading artist
 * Felix Mendoza: lighting artist
 * Paul Mica: CG painter
 * Tom Miller: shading artist
 * Tim Milliron: modeling artist
 * Josh Minor: software engineer: research and development
 * Amy Moran: lighting artist
 * Desiree Mourad: lighting artist
 * Carmen Ngai: lighting artist
 * Martin Nguyen: simulation and effects artist
 * Mark Nielsen: lighting manager
 * Mirjana Nikolic: shading artist
 * Kelly O'Connell: lighting artist
 * Kelly O'Connell: modeling artist
 * Keith Olenick: shading artist
 * Eileen O'Neill: lighting artist
 * Brandon Onstott: shading artist
 * David Orecklin: simulation and effects coordinator
 * Eben Ostby: modeling supervisor
 * Adrienne Othon: simulation and effects artist
 * Jack Paulus: sequence supervisor: simulation and effects
 * Laura Phillips: CG painter
 * Leslie Picardo: simulation and effects artist
 * Seth Piezas: lighting artist
 * John Singh Pottebaum: modeling artist
 * Mitch Prater: shading artist
 * Guido Quaroni: modeler
 * Joshua Reiss: modeling artist
 * Chris Rock: lighting artist
 * Brian M. Rosen: shading artist
 * Dale Ruffolo: lighting artist
 * Dale Ruffolo: modeling artist
 * Vandana Reddy Sahrawat: lighting artist
 * Marcia Savarese: simulation and effects coordinator
 * Andrew Schmidt: modeling artist
 * Gary Schultz: modeling artist
 * Bill Sheffler: modeling artist
 * Yun Shin: layout artist
 * Erik Smitt: lighting artist
 * Konishi Sonoko: modeling artist
 * Keith Stichweh: simulation and effects artist
 * Jerome Strach: systems administrator
 * Dan Sukiennik: set dresser: model unit
 * Peter Sumanaseni: lighting artist
 * Galyn Susman: simulation and effects supervisor
 * Tim Swec: simulation and effects artist
 * Richard S.G. Thompson: simulation and effects artist
 * Richard Thompson: simulation and effects artist
 * Allison Torres: simulation and effects artist
 * Gina Trbovich: shading coordinator
 * Belinda van Valkenburg: CG painter
 * Kiril Vidimče: software engineer: research and development
 * Christine Waggoner: modeling artist
 * Christine Waggoner: simulation and effects artist
 * Kim White: lighting artist
 * Kim White: modeling artist
 * Patrick Wilson: lighting artist
 * Bill Wise: shading artist
 * Adam Woodbury: additional effects developer
 * Brian Daniel Young: lighting artist
 * Euan K. MacDonald: digital artist

Camera and Electrical Department

 * Don Conway: camera technician
 * Perrin Cutting: camera department manager
 * Elizabeth Del Sol: lighting production assistant
 * Jean-Claude Kalache: lighting supervisor
 * John Hee Soo Lee: camera software and engineering
 * Matthew Martin: camera software and engineering
 * Julie M. McDonald: camera department manager
 * Louis Rivera: camera supervisor
 * Jon Shlens: camera software and engineering
 * Jeff Wan: camera technician

Animation Department

 * Robert Anderson: layout artist
 * Cortney Armitage: layout artist
 * Kyle Balda: animator
 * Alan Barillaro: animator
 * Alan Barillaro: character developer
 * Stephen Barnes: animator
 * Bobby Beck: animator
 * Michael Berenstein: animator
 * Maxwell Brace IV: story artist
 * Shawn Brennan: layout artist
 * Dylan Brown: animator
 * Jim Capobianco: story artist
 * Scott Clark: directing animator
 * Brett Coderre: animator
 * Tim Crawfurd: animator
 * Ricardo Curtis: animator
 * David DeVan: animator
 * David DeVan: character developer
 * Chris DiGiovanni: animation fixes and deliveries
 * Doug Dooley: animator
 * Ike Feldman: animator
 * David Fulp: story artist
 * Rob Gibbs: story artist
 * Louis Gonzales: layout artist
 * Craig Good: senior layout artist
 * Andrew Gordon: animator
 * Andrew Gordon: character developer
 * Stephen Gregory: animator
 * Stephen Gregory: character developer
 * Jimmy Hayward: animator
 * Sarah Jo Helton: animation manager
 * Kitt Hirasaki: animation software engineer
 * Jesse Hollander: animator
 * Steven Clay Hunter: character developer
 * Patrick James: additional layout artist
 * Ewan Johnson: layout supervisor
 * Sungyeon Joh: layout artist
 * John Kahrs: animator
 * John Kahrs: character developer
 * Nancy Kato: animator
 * Jason Katz: story artist
 * Karen Kiser: animator
 * Shawn P. Krause: animator
 * Shawn P. Krause: character developer
 * Jeremy Lasky: layout artist
 * Eric Lebel: additional layout artist
 * Eric Lebel: animation software engineer
 * Dan Lee: animator
 * Wendell Lee: animator
 * Patrick Lin: lead layout artist
 * Bud Luckey: character designer
 * Bud Luckey: story artist
 * Matthew Luhn: story artist
 * Angus MacLane: animator
 * Angus MacLane: character developer
 * Daniel Mason: animator
 * Ted Mathot: story artist
 * Dale McBeath: animator
 * Amy McNamara: animator
 * Glenn McQueen: supervising animator
 * Jon Mead: animator
 * Paul Mendoza: fix animator
 * Billy Merritt: additional layout artist
 * Billy Merritt: animator
 * Ken Mitchroney: story artist
 * Dave Mullins: animator
 * James Ford Murphy: animator
 * Peter Nash: animator
 * Victor Navone: animator
 * Ricky Nierva: character designer
 * Bret 'Brook' Parker: additional layout artist
 * Bret 'Brook' Parker: animator
 * Michael Parks: animator
 * Sanjay Patel: animator
 * Sanjay Patel: story artist
 * Jeff Pidgeon: story artist
 * Bobby Podesta: animator
 * Bobby Podesta: character developer
 * Jeff Pratt: animator
 * Jeff Pratt: character developer
 * Brett Pulliam: additional layout artist
 * Brett Pulliam: animator
 * Rich Quade: supervising animator
 * Joe Ranft: story artist
 * Kathleen Relyea: animation fix coordinator
 * Roger Rose: animator
 * Robert H. Russ: animator
 * Mark Sanford: layout artist
 * Gini Cruz Santos: additional layout artist
 * Gini Cruz Santos: animator
 * Gini Cruz Santos: character developer
 * Gabriel Schlumberger: layout artist
 * Andy Schmidt: animator
 * Adam Schnitzer: additional layout artist
 * Bob Scott: story artist
 * Gabrielle Siegel: animation production assistant
 * David Skelly: story artist
 * Alan Sperling: animator
 * Nathan Stanton: story artist
 * Patty Kihm Stevenson: animator
 * Ross Stevenson: animator
 * Doug Sweetland: directing animator
 * David Tart: animator
 * J. Warren Trezevant: animator
 * Jenni Tsoi: animation department coordinator
 * Michael Venturini: animator
 * Mark A. Walsh: character developer
 * Tasha Wedeen: animator
 * Sylvia Wong: layout artist
 * Adam Wood: animator
 * Kureha Yokoo: animator
 * Ron Zorman: animator

Editorial Department

 * Luis Alvarez y Alvarez: additional editorial assistant
 * Torbin Xan Bullock: first assistant editor
 * Chris DeLaGuardia: color timer
 * Jack Curtis Dubowsky: additional editorial assistant
 * Dan Engstrom: second assistant editor
 * Axel Geddes: second assistant editor
 * Margaret Hou: second assistant editor
 * Jason Hudak: assistant editor
 * Marcia Gwendolyn Jones: editorial manager
 * Hoon H. Kim: editorial coordinator
 * Katherine Ringgold: additional editor
 * Ken Schretzmann: second editor
 * Greg Snyder: assistant editor
 * Renee Steen: editorial production assistant
 * David Suther: second assistant editor
 * Elizabeth Thomas: additional assistant editor
 * Lee Unkrich: additional editor
 * Chris Vallance: assistant editor
 * Anna Wolitzky: second assistant editor
 * Atsuko Yamagishi: editorial production assistant
 * Mark Yeager: assistant editor
 * Timothy Sorensen: assistant post-production supervisor (uncredited)

Music Department

 * Bruno Coon: music editor
 * Sandy DeCrescent: orchestra contractor
 * Peter Doell: score recordist
 * Mark Eshelman: scoring crew
 * Jason Lloyd: scoring crew
 * Tom MacDougall: music supervisor
 * Joey Newman: conductor: theme park ride music
 * Jonathan Sacks: orchestrator
 * Pat Weber: scoring technician
 * Frank Wolf: scoring mixer
 * Bruno Coon: composer: additional music (uncredited)
 * Mark Graham: music copyist (uncredited)

Other crew

 * John Alex: software engineer
 * Kirsten Ames Staubli: assistant production accountant
 * Brad Andalman: software team lead
 * David Baraff: software engineer
 * Ronen Barzel: software engineer
 * Tony Basso: security officer
 * Jennifer Becker: systems administrator
 * Gabriel Benveniste: systems administrator
 * Bryan Bird: systems administrator
 * Samuel Lord Black: software engineer
 * Malcolm Blanchard: software engineer
 * Susan Bradley: title designer
 * Shawn Brennan: layout sequence lead
 * Ian Buono: documentation and support
 * James Burgess: photoscience manager
 * Kevin Ping Chang: production assistant
 * Leo Chu: studio executive
 * Rob Cook: software team lead
 * Will Csaklos: story consultant
 * Jill Culton: development story supervisor
 * Bena Currin: software team lead
 * Lars R. Damerow: systems administrator
 * Tom Deering: documentation and support
 * Tony DeRose: software team lead
 * David DiFrancesco: photoscience manager
 * Jessica Donohoe: script coordinator
 * Brett Drogmund: production assistant
 * Ashley Edner: additional voice
 * Bobby Edner: additional voice
 * Camilla Edwards: assistant to co-director
 * Arik Ehle: production assistant
 * Douglas Epps: software engineer
 * Nils Erdmann: finance
 * Edward Escueta: unix systems administrator
 * Tomoko Harada Ferguson: story production assistant
 * Kurt Fleischer: software team lead
 * Erik Forman: information systems manager
 * Lisa Forssell: software engineer
 * Grant Gatzke: systems administrator
 * Pascal Grapard: assistant to vice president of production
 * F. Sebastian Grassia: software engineer
 * Susan Boylan Griffin: documentation and support
 * Patrick Guenette: systems administrator
 * Thomas Hahn: software team lead
 * Bethany Jane Hanson: systems administrator
 * Mark Tiberius Henne: sequence supervisor: simulation and effects
 * Suzanne Hightower: assistant to director
 * Jisup Hong: software engineer
 * Bahram Hooshmand: production coordinator
 * Ling Hsu: systems administrator
 * Jason 'Jayfish' Hull: systems administrator
 * Jose Ignacio: systems operator
 * Mitchell Im: software engineer
 * Victoria Jaschob: layout manager
 * Michael B. Johnson: software engineer
 * Marcia Gwendolyn Jones: story manager
 * Humera Yasmin Khan: systems engineer
 * Jae Hong Kim: technical director
 * Tom Kim: layout department coordinator
 * Chris King: software engineer
 * Andrew Kinney: shading artist
 * Cybele Knowles: documentation and support
 * Cory Knox: systems administrator
 * Sabine Magdelena Koch: story production assistant
 * Craig Kolb: software engineer
 * Manny Ko: software engineer
 * David M. Laur: software engineer
 * Matthew Lindahl: systems operator
 * Michael Lorenzen: sequence supervisor: simulation and effects
 * Janet Lucroy: directing lighting artist
 * Steve May: sequence supervisor: simulation and effects
 * Tim Milliron: software engineer
 * Graham Moloy: production coordinator
 * Gary Monheit: software engineer
 * BoB 'Naked BoB' Morgan: systems operator
 * Terry Lee Moseley: systems administrator
 * David Munier: shading artist
 * Nghi 'Tin' Nguyen: documentation and support
 * Peter Nye: software team lead
 * Shaun Oborn: software engineer
 * Michael O'Brien: software engineer
 * Adrian Ochoa: story production assistant
 * Gregg Olsson: layout sequence lead
 * Ethan Owen: production coordinator
 * Jack Paulus: sequence supervisor: simulation and effects
 * Esther Pearl: script coordinator
 * Esther Pearl: story coordinator
 * Bob Peterson: story supervisor
 * Manny Ponce: systems administrator
 * Thomas Porter: supervising technical director
 * Joyce Powell: directing lighting artist
 * Josh Qualtieri: systems administrator
 * Guido Quaroni: additional voice
 * Guido Quaroni: sequence supervisor: simulation and effects
 * Sudeep Rangaswamy: software engineer
 * Arun Rao: software team lead
 * Catherine Roehl: production accountant
 * Drew Rogge: machinist
 * Rick Sayre: shading supervisor
 * Auburn C. 'Aubie' Schmidt: systems administrator
 * Don Schreiter: software engineer
 * Bob Scott: additional voices
 * Kay Seirup: documentation and support
 * Michael Shantzis: software engineer
 * Nelson Siu: unix systems administrator
 * Brian Smits: software engineer
 * Maria Milagros Soto: documentation and support
 * Heidi Stettner: software engineer
 * Jerome Strach: systems administrator
 * Paul Strauss: software team lead
 * Beth Sullivan: photoscience department administrator
 * Joni Superticioso: security officer
 * Elle Yoko Suzuki: systems administrator
 * Robert Taylor: director of production finance
 * Andy Thomas: systems administrator
 * Jason Topolski: systems administrator
 * Tien Truong: software engineer
 * Mark T. VandeWettering: software engineer
 * Dirk Van Gelder: software team lead
 * Eric Veach: software engineer
 * Christopher C. Walker: systems administrator
 * John Warren: master lighting artist
 * John Warren: shading artist
 * Karon Weber: software engineer
 * Jay Weiland: systems administrator
 * Brad West: software engineer
 * Derek Williams: layout sequence lead
 * Brad Winemiller: sequence supervisor: simulation and effects
 * Andy Witkin: software team lead
 * Audrey Wong: software engineer
 * Shannon Wood: script coordinator
 * Wayne Wooten: software engineer
 * David Yu: software engineer
 * Sean C. Alvarez: production accountant (uncredited)

Post Production Sound Services Provided by A Division of Lucas Digital LTD., LCC, Marin County, California
 * Skywalker Sound

"If I Didn't Have You"

Music and Lyrics by

 * Randy Newman

Performed by

 * Billy Crystal & John Goodman

Produced by

 * Randy Newman and Chris Montan and Frank Wolf

Production Babies

 * Ahmi
 * Aleksander
 * Alex
 * Annika
 * Anthony
 * Camille
 * Chloe
 * Christopher
 * Claire
 * Claire Emily
 * Connor
 * Eli
 * Elza
 * Emilia
 * Emma
 * Emma Mei-li
 * Finn
 * Gemma
 * Hailey
 * Hannah
 * Hunter
 * Isaac
 * Jacey
 * Jacob
 * James
 * Jasper
 * Jonah
 * Jordan
 * Josiah
 * Klaire
 * Lena
 * Leonardo
 * Louise
 * Lucy
 * Madison
 * Mary
 * Maximillian
 * Michael
 * Olivia
 * Penelope
 * Phoebe
 * Pinky
 * Rebecca
 * Sage
 * Santiago
 * Sebastian
 * Tavia
 * Zellie
 * Zoe

Thanks

 * Debbie L. O'Keeffe: special thanks

Distributed by

 * Buena Vista Pictures Distribution

Created and Produced
Emeryville, California
 * Pixar Animation Studios

Potwory i spółka/Obsada